Take-Two’s, Steady

Take-Two’s Steady Mobile Pulse Powers the Wait for GTA VI

Published on 06/23/2026 at 18:16 | Redaktion boerse-global.de

Take-Two shares climb 8% as GTA VI pre-orders open and mobile segment generates 80% of revenue; Bank of America projects $2.2B in online sales for fiscal 2028.

Take-Two Stock Rises on GTA VI Hype and Strong Mobile Recurring Revenue
Take-Two’s Steady Mobile Pulse Powers the Wait for GTA VI Illustration mit AI erstellt übermittelt durch boerse-global.de

Take-Two Interactive’s stock is gaining altitude on twin engines — a blockbuster console launch on the horizon and a mobile segment that keeps churning out recurring revenue behind the scenes. While the market’s attention zeroes in on Grand Theft Auto VI, the company’s Zynga division is quietly reinforcing a business model that already generates nearly 80% of sales from player spending that never stops.

That steady stream of in-app purchases, virtual currencies and advertising is growing. In the fiscal year 2026, Take-Two booked $6.66 billion in total revenue, with $3.33 billion flowing from its mobile portfolio alone. Recurring outlays climbed 16% year over year, powered by evergreen titles such as Toon Blast, Empires & Puzzles and Words With Friends. Zynga’s latest move: live-service events tied to HBO’s House of the Dragon for two Game of Thrones mobile games. A Game of Thrones: Slots promotion featuring a Rhaenyra Targaryen theme kicked off June 22 and runs through July 6, followed by a “Choose a Door” event on June 23. Each small activation is designed to keep engagement — and spending — from slipping.

The bigger catalyst, however, is the console pipeline. Bank of America has sharply lifted expectations for GTA VI, projecting $2.2 billion in online revenue for fiscal 2028 — $900 million above the prior forecast. The bank sees a “pay-to-progress” monetisation model, similar to Epic Games’ Fortnite. Rockstar Games will open pre-orders for the title on June 25, a concrete date that has eased fears of further delays. The official launch is set for November 19, exclusively on current-generation PlayStation and Xbox consoles. Take-Two’s management has targeted net bookings of over $8 billion for fiscal 2027, a figure that leans heavily on the recurring spend that already accounts for nearly 80% of revenue.

Should investors sell immediately? Or is it worth buying Take-Two?

The stock is responding. Shares climbed to €214.80 on the day, up roughly 8% over the past week. That puts the 52-week high of €225.30 within striking distance. Technically, the rally is gaining momentum: the relative strength index sits at 68.5, approaching overbought territory, while the stock trades well above its 50-day moving average of €190.80 and its 200-day average of €198.17. On a year-to-date basis, the stock still shows a 2.19% decline, but the recent move suggests the market is pricing in both the GTA VI excitement and the steady hum of mobile engagement.

Bank of America maintains a “Buy” rating with a price target of $368, implying substantial upside from current levels. The first real test arrives Thursday, when pre-order numbers will reveal whether retail enthusiasm matches Wall Street’s lofty expectations. Meanwhile, Take-Two’s mobile machine continues to run — and its contribution will be watched as closely as any blockbuster announcement when the next quarterly numbers are released.

Ad

Take-Two Stock: New Analysis - 23 June

Fresh Take-Two information released. What's the impact for investors? Our latest independent report examines recent figures and market trends.

Read our updated Take-Two analysis...

Disclaimer regarding our articles: No investment advice, no buy or sell recommendation. Information on prices, companies, and markets is provided without guarantee; changes are possible at any time. Stock market transactions can lead to substantial losses. Our articles are created and reviewed in whole or in part automatically with the support of AI.

en | US8740541094 | TAKE-TWO’S | boerse | 69612144 |